What the future holds for Metaverse

Many different technologies are used for the metaverse. It uses augmented reality, virtual reality, and video tools. The concept of Metaverse is that people in digital space are digitally together. The metaverse offers investors the potential to stake a claim in an evolving virtual universe . Metaverse can be used in different locations. From the gaming sector to meetings and interacting with each other, it is going to be included. Simply put, a world where you will have an identity – you will be at home, but your avatar is going to be in Metaverse. People can meet, talk and gaming in the digital space sitting at home. People can even make virtual trips around the world through their avatar slot in the digital space. Facebook has done a lot of work on metaverse.
The term ‘metaverse’ was coined by Neal Stephenson in a science fiction novel [“Snow Crash”] almost 30 years ago,”. “In recent years, metaverse has come to represent a utopian convergence of digital experiences fueled by Moore’s Law – an aspiration to enable rich, real-time, globally-interconnected virtual- and augmented-reality environments that will enable billions of people to work, play, collaborate and socialize in entirely new ways. The metaverse is “a whole new 3D interactive internet and creates augmented reality experiences for brands and retailers . It’s like an internet that’s everywhere, not just accessible via phones and computers.
We can say it’s kind of the internet of life instead of the internet of things. Tech titans will begin competing for metaverse market dominance in 2022 and non-tech brands will continue to explore how metaverses could deliver operational improvements, according to GlobalData.
In 2022, gaming companies will invest in the metaverse to expand their already substantial user base to create even wider communities. Niantic, known for augmented reality (AR) game Pokemon Go, and Fortnite developer Epic Games will launch early versions of their metaverse platforms, while other large game publishers such as EA and Tencent will begin to develop their own.
Secondly, Enterprises will become a prime market for metaverse developers in 2022. New use cases will emerge such as training, factory optimization and collaborative working as Nvidia, Microsoft, Meta, and HTC strengthen their metaverse capabilities. Start-ups will also develop specific solutions around data visualization, collaboration, and training. These will likely be snapped up by larger players through mergers and acquisitions (M&As) deals. There are reasons to believe that we are on the cusp of the next major transition in computing,”. “
A transition that will enable persistent and immersive computing at scale: computer-generated animation in movies today is almost indistinguishable from live-action footage; gaming today provides highly realistic graphical experiences; and VR (virtual reality) and AR (augmented reality) displays have progressed rapidly in recent years, creating incredibly rich and immersive experiences.
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